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Microsoft is shedding 1,900 employees — or round 8% of Microsoft Gaming’s 22,000 workers. Nearly all of layoffs are at Activision Blizzard, although cuts will affect Xbox and ZeniMax workers, too. The memo from Microsoft Gaming chief Phil Spencer: It has been a bit of over three months because the Activision, Blizzard, and King groups joined Microsoft. As we transfer ahead in 2024, the management of Microsoft Gaming and Activision Blizzard is dedicated to aligning on a method and an execution plan with a sustainable value construction that may assist the entire of our rising enterprise. Collectively, we have set priorities, recognized areas of overlap, and ensured that we’re all aligned on one of the best alternatives for progress.
As a part of this course of, we have now made the painful choice to scale back the scale of our gaming workforce by roughly 1900 roles out of the 22,000 folks on our staff. The Gaming Management Staff and I are dedicated to navigating this course of as thoughtfully as doable. The people who find themselves straight impacted by these reductions have all performed an essential half within the success of Activision Blizzard, ZeniMax and the Xbox groups, and they need to be pleased with every part they’ve achieved right here. We’re grateful for all the creativity, ardour and dedication they’ve delivered to our video games, our gamers and our colleagues. We’ll present our full assist to those that are impacted through the transition, together with severance advantages knowledgeable by native employment legal guidelines. These whose roles might be impacted might be notified, and we ask that you just please deal with your departing colleagues with the respect and compassion that’s per our values.
Wanting forward, we’ll proceed to put money into areas that may develop our enterprise and assist our technique of bringing extra video games to extra gamers world wide. Though it is a troublesome second for our staff, I am as assured as ever in your skill to create and nurture the video games, tales and worlds that deliver gamers collectively.
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